Thursday, March 31, 2011

The Level Ranges of Advanced Adventures

James over at Grognardia has just done a level analysis of the classic modules. He's come to the conclusion that there was an abundance of entry-level mods (1-3) and one of higher-level mods (9-12). This got me to thinking about the level ratio of our Advanced Adventures so I whipped up a spreadsheet and arranged them by level (please excuse the poor graph below, I don't know how to make tables at blogger).

Advanced Adventures #22: Stonepick Crossing                                  1-3
Advanced Adventures #1: The Pod-Caverns of the Sinister Shroom    2-4
Advanced Adventures #7: The Sarcophagus Legion                            2-4
Advanced Adventures #13: White Dragon Run                                   2-4
Advanced Adventures #5: The Flaming Footprints of Jilanth                3-5
Advanced Adventures #17: The Frozen Wave Satsuma                      3-5
Advanced Adventures #23: Down the Shadowvein                             3-5
Advanced Adventures #24: The Mouth of the Shadowvein                 3-5
Advanced Adventures #19: The Secret of the Callair Hills                  3-6
Advanced Adventures #9: The Lost Pyramid of Imhoptep                 4-7
Advanced Adventures #15: Stonesky Delve                                     4-7
Advanced Adventures #21: The Obsidian Sands of Syncrates          4-7
Advanced Adventures #12: The Barrow Mound of Gravemoor         5-7
Advanced Adventures #3: The Curse of the Witch Head                 6-10
Advanced Adventures #6: The Chasm of the Damned                     6-10
Advanced Adventures #10: The Lost Keys of Solitude                   6-10
Advanced Adventures #14: The Verdant Vault of Malakum           6-10
Advanced Adventures #20: The Riddle of Anandi                          6-10
Advanced Adventures #4: The Prison of Meneptah                        8-10
Advanced Adventures #8: The Seven Shrines of Nav'k-Qar           8-12
Advanced Adventures #16: Under Shattered Mountain                  9-12
Advanced Adventures #11: The Conqueror Worm                       10-14
Advanced Adventures #18: The Forsaken Sepulcher                    10-15
Advanced Adventures #2: The Red Mausoleum                           12-15

Breaking that down into low level (1-4), mid level (5-8), and high level (9+) we've got 4 low level adventures, 5 mid level adventures, 5 mid-to-high adventures, and 6 high level adventures. I termed mid-to-high as those that straddle the range, typically 6-10 for us.

What does that show? I think, more than anything, it shows that the writers (we have 8 different so far) who have been writing our adventures have a broad range of level interests but that they favor mid and high levels over low levels. What we do have is a noticeable lack of introductory adventures (1-3). Even though there are many classic adventures for that level (perhaps more than any other) I would still like to correct that weakness in our line.

This could become quite an interesting OSR study, were *all* of the modules from the many OSR publishers included to see how the OSR is providing support to gamers as compared to the original support. Hrm...


Unknown said...

That is an interesting breakdown. I am most likely to run low to mid level adventures myself, the last two I used being #3 and #6. I was tempted to use #2 last Saturday night, but the high levels warded me off in the end. That said, I do desire and expect to use it at some point in the near future.

jgbrowning said...

The level distribution is even a bit more off-kilter if you were to exclude the not-yet-published adventures. Of the unpublished 8, 4 are for levels 5 or below. I'd like a few more low level adventures.

Anonymous said...

I love to see more low level adventures - perhaps even an introductory module or two - from the Advanced Adventures line.

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