I just realized it's been way, way, waaaay too long (as in over two years!) since I last posted some Tome of Tomes stuff. That's just crazy. Below are 8 tomes to stock your fantasy libraries.
Glassworks of Punj
Author: Mallient Fligiton
Race: Human
Dimensions: 8x8x1
Weight: 4 lbs.
Materials: Giant snakeskin-bound, stoneboard, vellum
Rarity: Common
Fields of Study: Humankind
Special Knowledge Categories: Arts & music
Value: 50 gp
The peoples of Punj are renowned for their glass-working ability, and with good reason, as this seminal work demonstrates. Glassoworks of Punj not only explores the common wares coming out of workshops throughout the sub-continent, but it also show many of the wondrous works of art and their historical context of many of the ancient wares. Heavily illuminated, this work provides inspiration and sets a high bar for glassworkers of other regions.
Kemetian Fire Magic
Author: Liart Spilgie
Race: Elf
Dimensions: 16x16x3
Weight: 15 lbs.
Materials: Red dragonskin-bound, woodboard, vellum
Rarity: Very rare
Fields of Study: Humankind, supernatural & unusual
Special Knowledge Categories: History, dweomercraeft
Value: 7,500 gp
The rare companion piece to Spilgie’s Ancient Kemet, Kemetian Fire Magic deeply delves into the fire magics of that ancient people. Spilgie translates hundreds of magical hieroglyphic texts into modern form, eventually providing the reader access to the following three spells: burning hands, flaming sphere, fire trap. These translations prove the ancientness of these three magics. Additionally, it should be noted, the Kemetian flaming sphere is superior to the common spell, dealing 2-8+1 hit points of damage.
Glyphs of Power
Author: Archibald Williamson
Race: Human
Dimensions: 16x16x3
Weight: 15 lbs.
Materials: Giant eelskin-bound, woodboard, vellum
Rarity: Very rare
Fields of Study: Supernatural & unusual
Special Knowledge Categories: Dweomercraeft, heraldry, signs & sigils
Value: 14,000 gp
The only other known work of Williamson, Glyphs of Power is a methodical, difficult work on the nature of magical glyphs, sigils, runes, and wards. There are four spells are contained within the volume: wizard mark, sepia snake sigil, explosive runes, guards and wards. More importantly, after reading and digesting Glyphs of Power for at least a month, a caster’s spells involving such affairs are more effective (+1 to damage or -1 to save against).
Geomancy
Author: Unknown
Race: Elf
Dimensions: 14x12x1.5
Weight: 25 lbs.
Materials: Black dragonskin-bound, brassboard, vellum, brass clasps and lock
Rarity: Rare
Fields of Study: Supernatural & unusual
Special Knowledge Categories: Divination
Value: 6,625 gp
This elven treatise on the magical art of fortune telling from earthen materials seems convincing, but is actually entirely worthless. The author seems unaware of even the most basic magical principles. However, the last half of Geomancy is a highly convoluted, and highly compact, guide to the creation of a crystal ball. Following these instructions reduces the time needed for creation by half. Additionally, a later hand included a single spell found within the margins through the entire book: legend lore.
Dead No More
Author: Dierdre Alleratt
Race: Human
Dimensions: 8x10x0.5
Weight: 1 lbs.
Materials: Black dragonskin-bound, stitched humanbone-board, gorgon vellum
Rarity: Very rare
Fields of Study: Supernatural & unusual
Special Knowledge Categories: Planes (outer)
Value: 625 gp
This small book of mentally-focusing prayers helps a cleric prepare for the rigors associated with casting raise dead or resurrection. Reciting all the prayers takes 4 hours, but afterwards a cleric is treated as if 2 levels higher regarding spell effects for raise dead or resurrection and halves the recovery period of a resurrection.
Things That Are Not
Author: Skyme Dualming
Race: Human
Dimensions: 14x14x9
Weight: 35 lbs.
Materials: Shadow dragonskin-bound, stoneboard, vellum, brass clasps and lock
Rarity: Very rare
Fields of Study: Supernatural & unusual
Special Knowledge Categories: Dweomercraeft
Value: 25,000 gp
Another work regarding illusions by the renowned illusionist Dualming, Things That Are Not is arguably the most sought-after work of illusionary magic. Dualming’s masterwork requires an Intelligence of 17+ to understand and 9 months of intensive study, but if such is possible an illusionist reading this tome gains a remarkably deep understanding of illusions: such an understanding that all his spells are saved against at with a -1 penalty. Sages believe there are only three copies of Things That Are Not. Contained within each tome are the illusionist spells audible glamer, phantasmal force, improved phantasmal force, phantasmal killer, shadow monsters, and permanent illusion.
The Heart of Fear
Author: Pirn the Skunie
Race: Human
Dimensions: 16x16x3
Weight: 15 lbs.
Materials: Leather-bound, stoneboard, parchment
Rarity: Very rare
Fields of Study: Supernatural & unusual
Special Knowledge Categories: Dweomercraeft
Value: 6,500 gp
Most know Pirn the Skunie as a rather unreliable historian, but he was also a city-sponsored wizard focusing on the fears within different races. The Heart of Fear delves deeply into the racial fears of the different races (humans, demi-humans, and the more common humanoids) and how such fears can be exploited when employing magic that causes fear. Contained within are two spells: scare and fear.
Arise
Author: Unknown
Race: Unknown
Dimensions: 14x12x1.5
Weight: 5 lbs.
Materials: Leather-bound, woodboard, parchment
Rarity: Very rare
Fields of Study: Supernatural & unusual
Special Knowledge Categories: Dweomercraeft
Value: 1,250 gp
Arise provides a good examination of the undead, particularly the animation of. Different types of undead are described and illuminated, but the focus of the work is on the two lowest-powered undead: skeletons and zombies. Skeletons or zombies animated by a practitioner using Arise have +2 hp.