Showing posts with label Sorcery and Super Science Errata. Show all posts
Showing posts with label Sorcery and Super Science Errata. Show all posts

Tuesday, January 7, 2020

Stonewall Against the Rat Men on sale for 99 cents!

The first of our gonzo post-apoc books is on sale for only $0.99 at Amazon right now. If you like Sorcery & Super Science, or Gamma World, you'll feel right at home. There are 4 books in the Stonewall series, and then there are 3 books by Suzi in the Chandi series.

Also, if you've got a Kindle Unlimited subscription, you can read them for free.

Thursday, April 18, 2013

Conflict Bullseye For 4C/FASERIP Sorcery & Super Science

So I've been thinking about colors and how to present conflict success in S&SS and this is my latest idea: The Conflict Bullseye. I think it's a very simple image that also works nicely with the driving concept of Red then Yellow than Green. I think the colors make more "sense" than the 4C Black, Red, Blue, Yellow. After all, everyone wants to hit Green lights, not Red ones.

I know it's just an aesthetic choice, but I think this one's better than my previous CMYK idea.


Friday, April 12, 2013

4C/FASERIP Sorcery & Super Science!

For those who don't know, I've started working on a 4C/FASERIP version of Sorcery & Super Science! I've just rolled up the first character and I'm pleased so far. Between this and my work on Classified, I've been having quite a lot of design fun lately. It's nice to enjoy what you do.

Now, on to the descriptions for the long list of powers, skills, and contacts.

Friday, November 2, 2012

Saturday, August 21, 2010

Errata - Lasers and Masers

So I musta had my head up my butt when I did this section and it must have been firmly implanted when I failed to catch it when editing. *sigh* So below is the corrected values for the Laser and Masers. I'd messed up the eu usage and shots per charge - everything should have 100eu usage per shot for 10 shots. Below are the four corrected items as well as a corrected cut-and-paste error. Sorry for the mistake guys!

Mark I Laser Pistol (U) 1; Value: 6,250
Description: The first commonly-available laser pistol. A mark I laser pistol uses 100 eu per shot, providing 10 shots before depleting its power cell. Reloading a cell takes 1 round.
Effects: +10 to damage, +4/ rank 8 heat
Power Source: Power Cell (U) 1 for 1,000eu before depletion.
Range: 0-60, +0; 61-120, -1; 121-200, - 3; 201-400, -5

Mark I Laser Rifle (U) 1; Value: 7,000
Description: The first commonly-available laser rifle. A mark I laser pistol uses 100 eu per shot, providing 10 shots before depleting its power cell. Reloading a cell takes 1 round.
Effects: +12 to damage, +4/ rank 10 heat
Power Source: Power Cell (U) 1 for 1,000eu before depletion.
Range: 0-60, +0; 61-120, -1; 121-200, - 3; 201-400, -5

Mark I Maser Pistol (U) 1; Value: 6,250
Description: The first commonly-available maser pistol. Masers shoot a beam of light unable to be seen by the naked eye. Special goggles or other detectors are required to see a shot. This made the masers favorites of snipers or anyone desiring discretion. A mark I maser pistol uses 100 eu per shot, providing 10 shots before depleting its power cell. Reloading a cell takes 1 round.
Effects: +10 to damage, +4/ rank 8 heat
Power Source: Power Cell (U) 1 for 1,000eu before depletion.
Range: 0-60, +0; 61-120, -1; 121-200, - 3; 201-400, -5

Mark I Maser Rifle (U) 1; Value: 7,000
Description: The first commonly-available maser rifle. A mark I maser rifle uses 100 eu per shot, providing 10 shots before depleting its power cell. Reloading a cell takes 1 round.
Effects: +12 to damage, +4/ rank 10 heat
Power Source: Power Cell (U) 1 for 1,000eu before depletion.
Range: 0-60, +0; 61-120, -1; 121-200, - 3; 201-400, -5

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