Wednesday, March 13, 2019

Everyone's Got an Angle in Arden Vul

One of the biggest complaints I hear from people who aren't really interested in megadungeons is the lack of roleplaying opportunities. And, IMO, it's a valid complaint. One of the design principles of Arden Vul is that there should be plenty of chances for interaction, and plenty of opportunities for politics. Clever play requires having a lot of movable parts. There were so many movable parts in Arden Vul that we had to create a relationships table. Which, frankly, looks awesome to me, and gives me that inspirational felling as much as the maps do, and I've got a bit of a map fetish. 

  © Blogger template The Professional Template II by 2009

Back to TOP