Thursday, August 26, 2010

Clan of the Claw

A bit from the upcoming ZZZ Quick Guide to North America. GTSL means Government, Technology, Safety, Liberty with 0 being least and 9 most. This keys the map found on the back cover.

1. Clan of the Claw
Tyranny: Lord Klerklak
GTSL: 7210

The Clan of the Claw territory stretches along the Northeast coast for almost 300 miles of suffering and terror, for the clansmen have taken complete control of the coasts and have created massive holding-pens for all terrestrial muties - which they use exclusively as food. The clan of the claw is composed of a five related families of aquatic lobster men, who have systematically conquered the coast using their impressive natural abilities. It is believed that several underwater aquaculture farms are still functioning in the area, for the lobster men feed their captives nutritionally-balanced seaweed cakes. The clan uses muties in holy  feeding rituals affirming the natural order of dominance and in retribution for centuries of slaughter.

On the western and northern edge of clan territory, are a few loosely-allied bands of muties engaging in a guerrilla war against the clan as well as a few semi-independent settlements that pay tribute in the form of mutie life. To date, the guerrillas have proven largely ineffective because of the prowess of the average lobster man, but they have freed several small bands of muties and have been growing in size over the past few years. They lack a leader with tactical brilliance and the charisma to unite the disparate bands, but we suspect that were such to occur, a full-blown mutie vs. lobster man war would occur. However, even were the natives successful in that endeavor, the problem of how to attack lobster men in their native environment remains.

Of note to scavengers are the ruins of ancient Portland. They have remained relatively unexplored because of the danger the lobster men pose, but a few members of The Church of Parkour report successful runs through the ruins. It’s rumored that The Church has a small safe-house within the city, but we have been unable to confirm.

2 comments:

Scott said...

Ready the drawn butter. Turnabout is fair play.

jgbrowning said...

Hah! Sadly enough, I never thought of that possibility. :) I think there could be whole campaign's worth of adventure in this area.

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