Tuesday, March 19, 2013

Shelving The Bucharest Libretto Mission

I'm sad to say but I'm temporarily shelving The Bucharest Libretto as the first Classified mission.

Last night as I vainly tried for sleep while battling an illness, I realized that I'm releasing a retro-clone of the 1980's Bond game and I would be better served by having the first mission be exactly in tone with the source material. I'm about 6k words into The Bucharest Libretto , and I think it's a great mission, but I realized that its probably not the best mission to introduce the game as it is not a mission that is very "Bondian" in flavor. It's a lot more opaque and gray.

So with this in mind, I've decided to write a new introductory mission for Classified. Thanks to everyone who's expressed interest in The Bucharest Libretto! The mission will be released, but it'll be the second Classified mission-not the first.

Now, to listen to some music, relax and let my brain wander where it likes. I'm sure it'll find the right mission if I just leave it alone for a while. Time to get into my creative-trance-zone.

2 comments:

Anonymous said...

My recollection of the '80s Victory Games Bond game is that its published scenarios weren't that "Bondian" in flavor either. I remember their "Villains" sourcebook in particular as being full of sympathetic/morally ambiguous villains and/or schemes that seemed comparatively modest and plausible. The conceit of a fellow Double-0 agent being a serial killer in his down time had all manner of interesting potential (How do the players react? How do they stop him? Does MI-6 want the players to stop a top agent?), but wasn't at all "Bondian".

jgbrowning said...

I've got that supplement and think it's quite good. My main concern is starting off with an introductory mission that doesn't include casinos, a car chase, or a primary opponent.

I think The Bucharest Libretto is good, I just think that I should start out with something that "shows off the system" a bit more.

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