and the cover for The House of Blue Men - the free PDF quickstart adventure coming out in PDF on release of S&SS.
Saturday, June 26, 2010
Origins 2010
Dropped by the convention for a single day yesterday and picked up some good stuff - another AD&D screen, some mods, dungeon and wilderness geomorphs and 4 books about the development of cities.
Suzi also ran a game of Sorcery & Super Science and it was well received. Some feedback from the players gives me a bit of work to do today making sure that the character sheets are as clear and understandable as possible.
Oh, and I got the full Gamescience dice set including the d3, d5, d14, and d16 - all of which are useful in S&SS. ...and they glow in the dark. Thought "radiation dice" were appropriately themed. :)
Suzi also ran a game of Sorcery & Super Science and it was well received. Some feedback from the players gives me a bit of work to do today making sure that the character sheets are as clear and understandable as possible.
Oh, and I got the full Gamescience dice set including the d3, d5, d14, and d16 - all of which are useful in S&SS. ...and they glow in the dark. Thought "radiation dice" were appropriately themed. :)
Tuesday, June 22, 2010
Monday, June 21, 2010
Interior Art from AA #18 The Forsaken Sepulcher
I tend to focus on covers when previewing art (as they're color) but we've got some great work by one of the most-talented B&W artists I've seen in the old-school renaissance movement - John Bingham. John's done much of the art for the Advanced Adventure series and his vision and touch have been integral in creating art that improves the overall enjoyment of the text. So here's a sample from an upcoming work.
Wednesday, June 2, 2010
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