Tuesday, January 18, 2011


Winter's always a busy time for me as getting out of the house is less an appealing option than during summer. Summer has great weather and a garden providing endless opportunities to while away an hour or so. Winter? Winter has snow and dead birds dragged in by the crows. :)

So with that cheery thought in mind, lets have a necromantic spirit for Sorcery & Super Science!

Necromantic spirit (Basic) 2
C2 A2 S0 F2 R1 I2 W4: Ego 18: Health 12: Fortune 13
Movement 5/44

Description & Information: The most common of all necromantic spirits, obliques are more commonly known by the average mutie as shadow people. These are the shades of people who simply do not want to die, or who are unaware that they are dead. They come in as many different shapes and sizes as do all muties, but they seem to be made of solid shadow when made flesh. Unlike other spirits, obliques can be seen by all muties, not just sorcerers - although only during the night and only in peripheral vison. Such is why sorcerers call them obliques: one can never seem to see them straight-on.

Intrinsic Powers
• Can be seen by non-sorcerers while in spirit form during the night. Detecting an oblique requires a successful rank 8 sense conflict.
• Ignores all damage resistances or immunities when attacking. Any creature touched by an oblique suffers 5 points of Ego damage and must succeed on a rank 5 Willpower conflict or flee the area, being unable to return for 5 minutes. Obliques may attack while in spirit form, but will not pursue beyond their home location.

Limited Use Powers
• Self Manifest (1 per day): Obliques can make themselves flesh for one minute per day. They typically do such to rearrange their home location, moving furniture, closing doors, etc.

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