In a few hours I will, hopefully, have very good news. Until then I busy myself working on the bestiary for Worlds Apart.
Given the Fantasy Opera nature of the game, I've decided to create a stable of creatures that are uncommon for traditional fantasy role-playing games by plunging into the mythology of mostly non-Western European cultures. This should make the monsters as wild and fantastic as I'd like while also providing a solid-grounding in the mythological feeling I'm looking for.
Also, it should be educational for the reader. I think that a lot of people have forgotten that role-playing games can be educational in terms of vocabulary as well as culture. I'd like to do a little bit of that in Worlds Apart as well.
The Death Of Adventure
8 hours ago
1 comment:
Well, I hope you get your good news.
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