Wednesday, August 31, 2011
Sorcery & Super Science Play Session
The folks over at 2gms1mic have played two sessions of Sorcery & Super Science! and podcasted a bit about it. They played Scourge of the Mall Rats so there are some spoilers if you're concerned. The S&SS stuff begins around 1 hour into the podcast. I must say that naming the two sunflower Mutant Masters Sonny (Sunny?) and Cher cracked me up. :)
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7 comments:
Awesome. I am going to do a S&SS! demo during an upcoming weekend at a local coffeeshop followed by some LL/AEC/1E gameage. I just have to run a weirded out S&SS! session ASAP.
Sounds cool. Love to hear any comments about it.
I hope it takes off into a campaign. It will have elements including monsters pulling chariots (aka piecemeal dead vehicles), Gwar and Noise Marines. How can it go wrong?
Gwar? hahahaha... I don't know why I never thought of them in relation to post-apoc rpging... :)
A bunch of slave abusing aliens, unfrozen in Antarctica when civilization collapsed that play awful music? Come on!
Setting locally in the land dominated by the Frog Kings of Clearwater (I live a twenty minute walk from the confluence of the Snake and Clearwater rivers).
Yeah, that's why I had a Doh! moment - it's so obvious. :)
Glad to hear the Northwest is getting some love in S&SS.
The Whispers I am writing up this weekend for the Fell Sorcerers are hopefully going to keep the players on their toes.
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