I've decided to create a new RPG game system designed for one-shot play. The goal? Make the rules as short as necessary, make character creation as quick as possible, and make play as fun as possible. Focus on the genre and the adventure - not the system.
I was spurred to do this by a recent request to run Sorcery & Super Science! as a one-shot. I don't think the game performs well as such (it's a campaign game, IMO, and many characters will not shine in a one-shot environment) and I was feeling frustrated by the difference between campaign gaming and one-shot gaming.
Wish me the best of luck!
Spoiled Pups
33 minutes ago

