Been a while since I've done any mapping-related work for an Advanced Adventure and glad to be starting up the mapping of the three levels of The Dark Tower of Arcma, by Joseph A. Mohr. In this one there's a tower that pops up every once in a while, bringing strange monsters to the lands around it. The PCs are, of course, expected to go investigate. It's a real old-school style module that's heavy on the traps, tricks, and riddles, and may prove to be the grave of unready explorers. If you enjoyed Joseph's prior Advanced Adventure Under Ruined Onm you'll definitely want to check this one out as they're in a similar vein.
Oh, and on my music box today is Zep's Physical Graffiti. An album that I hadn't purchased until late last year for some reason. Unsurprisingly, it's quite good. Duh!
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