IMO, one of the genius moves in the James Bond game is that actions
are declared by the slowest character, than the next slowest, and
finally the fastest declares last. This way the fastest has best
information when deciding what to do
Couple that with the fact that the fastest goes first once the round begins... and that's one of the reasons why Classified is going to exist. :-)
Great
design, IMO. Especially when the players get an idea of just how
quickly combat can go against them... Be quick or be dead!
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