Saturday, September 15, 2012

Mechanical Musings on Classified

IMO, one of the genius moves in the James Bond game is that actions are declared by the slowest character, than the next slowest, and finally the fastest declares last. This way the fastest has best information when deciding what to do

Couple that with the fact that the fastest goes first once the round begins... and that's one of the reasons why Classified is going to exist. :-)

Great design, IMO. Especially when the players get an idea of just how quickly combat can go against them... Be quick or be dead!

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