Tuesday, November 11, 2025

Mutants and Wizards

 Heya folks, long time no see.

I've just started working on something new called Mutants and Wizards. It's going to be an OSE/OSR post-apocalyptic game that focuses on leveling to gain personal ability and then on building strongholds and forming societies to gain regional/cultural influence. The attempt to rebuild civilization will be an important part of the endgame (levels 7+).

Its in it's infancy right now, but here's one of the things I have finished: a class list with abbreviation and a brief description.

Black Wizard (BWz): Wield magic as a weapon.
Gray Wizard (GyW): Influence, manipulate, and deceive.
Green Wizard (GnW): A nature wizard that binds spirits and makes magic items.
Master Mutant (MMa): Possess a multitude of powerful mutations far beyond what is average.
Ruin Runner (RRu): Dash through the ruins, picking up valuables and ignoring obstacles as they go.
Scavenger (Sca): Live by their skills of perception and stealth.
Scout (Sco): Skilled warriors adapted to life in the wild.
Soldier (Sol): Civilization’s primary defense against the chaos of the wastelands.
Survivor (Sur): Lucky adventurers who rely upon persuasion and good fortune.
Technomancer (TMr): A wizard that uses their magic-infused nannites to repair broken technology.
Wasteland Warrior (WWa): The barbarians from the badlands.
White Wizard (WWz): Heals and protects.

Just thought I should make a little baby announcement about this. I'm sure more will be coming.

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